
This will not freeze your food, but it will keep it fresh longer than without refrigeration. Later you can improve the cooling in your food storage with a Passive Cooler. Torches also help somewhat in heating the room, but not as much as a campfire. Also put torch lamps wherever possible, because they don't like to be in the dark. In your base itself you have to heat the rooms with campfires, otherwise your colonists will freeze, especially at night. To protect food from summer heat waves, the wall of the refrigerator should be 2 blocks thick. At the moment you don't have any electrical cooling for these items. This of course includes hunted animals, meat and other foods. You can store all things in the refrigerator that would spoil without refrigeration. So only cook as many meals as your colonists need for the next few days. Keep in mind that raw food such as rice or corn will last longer than cooked meals - these only last for a few days. Summer is there to gather enough food for winter and to build a shelter for your colonists. This way, you don't have to make major changes to the layout of your base afterwards. You should definitely plan in advance where rooms are to be built later. You should use the first days of the new colony to build dignified housing for your colonists. So use your wood supply sparingly, otherwise you will freeze to death in winter. Therefore, wood is the most important resource to start with. Until then you have to heat your base in another way and cool your food storage. With this handicap it will take some time to get electricity. In this scenario, almost no research is unlocked, and the speed of research is much slower.

When choosing the starting point on the map, there are a few things to consider with the lost tribe. In this post, you'll find out everything you need to have a good start in this scenario. The Lost Tribe is a RimWorld scenario in which five people want to escape the dangerous planet, while starting without research.
